Motion in a Plane

Class 11 Physics · Physics Part I · Chapter 3

163 members in the CBSE community

View all
  • Marks booster + cheatsheet: key concepts in 2 lines each, common traps
  • 23-mark block: Ch 1–4
  • 17-mark block: Ch 5–7
  • Common traps, corrected
  • 7 chapters: every solved-example result
  • Every unit and dimension, listed
Page 1 free about 8 min read, Full kit about 55 min read
  • Marks booster + cheatsheet: key concepts in 2 lines each, common traps
  • 20-mark block: Ch 8–12
  • 10-mark block: Oscillations and Waves
  • Common traps, corrected
  • 7 chapters: every solved-example result
  • Sound, standing waves and beats covered
Page 1 free about 8 min read, Full kit about 55 min read
View all 44 amazing Marks Booster kits →

Summary

To describe motion in two or three dimensions we need vectors, quantities having both magnitude and direction, as opposed to scalars which have magnitude only. Vectors are added by the triangle or parallelogram law and can be multiplied by a scalar. A vector is conveniently handled by resolving it into rectangular components along chosen axes; the analytical method of addition then adds components separately. Position, displacement, velocity and acceleration in a plane are all vectors, with velocity tangent to the path. For motion with constant acceleration the kinematic equations apply to each component independently. Projectile motion is treated as a combination of uniform horizontal motion and uniformly accelerated vertical motion under gravity; its path is a parabola, and expressions are derived for time of flight \(T=2v_0\sin\theta/g\), maximum height \(H=v_0^{2}\sin^{2}\theta/2g\) and horizontal range \(R=v_0^{2}\sin2\theta/g\), the range being maximum at a projection angle of 45 degrees. Uniform circular motion, in which speed is constant but direction changes, has a centripetal acceleration \(a_c=v^{2}/r=\omega^{2}r\) directed toward the centre, where \(\omega\) is the angular speed.

Scalars and vectorsMultiplication of vectors by real numbersAddition and subtraction of vectorsResolution of vectors and analytical methodMotion in a plane with constant accelerationProjectile motionUniform circular motion

Key terms

Scalar
A physical quantity having only magnitude, specified completely by a number with a unit, e.g. mass or temperature.
Vector
A physical quantity having both magnitude and direction and obeying the laws of vector addition, e.g. velocity or force.
Resolution of a vector
The process of splitting a vector into components, usually along mutually perpendicular axes.
Projectile motion
The two-dimensional motion of a body thrown into the air, combining constant horizontal velocity with vertical free fall.
Centripetal acceleration
The acceleration of a body in uniform circular motion, of magnitude \(v^{2}/r\) directed toward the centre.
Angular speed
The rate of change of angular position, \(\omega=v/r\), measured in radians per second.

Extra questions & answers

Try one from this chapter
Which of the following is a vector quantity?
Flashcards & interactive practice

Practice quiz · Motion in a Plane

Score on this chapter, climb the leaderboard, and get an AI diagnosis of your mistakes.

Double-checked questions Real exam pattern 1 free test every month, then ₹9 per test

#1

Motion in a Plane

Start here
Physics 10 Qs · ~10 min

Instant score, answer review and weak-topic diagnosis

Data & insights

Trending in Class 11 this weekThe chapters students are reading most right now
  1. 1The AdventureEnglish
  2. 2The Portrait of a LadyEnglish
  3. 3The AddressEnglish
See the full ranking